Month: February 2020

Speed Card Game

Setting Up The Play

Deal both players five cards to form their hand. Then deal 15 cards to each player, these cannot be looked at yet, set them aside as the draw pile for each player. If you want to use jokers make the draw pile 16 for each player. Make two five card stacks in the center of the table. The final two cards are set face down between the replacement piles.

How The Game Is Played

The players start the game by flipping over the two cards in the middle of the table. The goal is to play a card from your hand that is either higher or lower regardless of the suit. If, for example, one of the cards is a “9”, you can play an “8” or a “10” on it. The ace can be played on a king or two making it a continuous loop of options. There are no “turns” so as soon as those cards are flipped over players begin playing their cards in order. When you lay down a card you pick up another one from your draw pile so you always have five cards in your hand. If neither player can play, each player at the same time flips over a card from the two stacks in the center and the game resumes. The player who depletes their draw pile and runs out of cards first is the winner. If you are using jokers they are wild and you can play any card on top of a joker.

Variations of the Game

Because the game is learned through friends or family members, speed card game rules vary. It is not uncommon to encounter rules that only exist for a certain family or set of players. One such variation is the four card game, which makes it easier for players to hold a hand but is also difficult because there are fewer options to choose from. Another is “doubles”. Aside from being able to lay down a “4” or a “6” if the card is a “5”, a player can also match it with another “5”. Using jokers allows a player to choose whatever he or she wants it to be. Often, jokers are not used as one’s first option but rather as a last recourse when one has run out of cards to play on hand or as a winning card.

Versions of “Speed”

The Speed card game is one of those two player card games that become addictive. People create their own versions of it but some of the more popular are the “three and four way speed”, California Speed, Spit and Strategy. The three and four way speed is played with three and four persons respectively. California Speed is also known as Super-Speed in Wisconsin, Speed 2 in Texas, Rush in Missouri, and Speed 3 in Kentucky. Though the Spit card game follows the same basic Speed card game instructions, it is known as a more challenging and longer version of the game. Strategy refers more to the arrangement of cards at the start of the play. The game after all is called “Speed”, which takes into consideration how fast you can lay your cards down. There are card tricks that you can use to help you win a game of strategy. For example a hand with one “2”, two “3s” and two “4s” should be arranged 2, 3, 4, 3, 4 in that order instead of 2, 3, 3, 4, 4. You still have to lay one card at a time, but this will increase your chances of winning at the Speed card game.


Green Lantern Games

Hollywood tends to simplify the back-stories of comic book characters, and deliver their most basic elements to the general public. An epic tale that takes place somewhere in the universe pales in front of a story that is set on Earth, since this is the only type that humans can handle, or maybe, this is what Hollywood wants us to think. A Green Lantern game with this direction will cause a great disservice to his character and myth.

The Planet Oa is the very essence of the mythology of this character. This space sector 0 is home to the Green Lanterns, totaling 7,200 of them. They are the oldest and wisest (as what they think) beings of the universe, and they are known as the Guardians of the Universe. You heard this right. There is not only one such guy, but literally thousands of them, and they function as the intergalactic police force that guards the universe. The comics show off all the wild creatures and amazing planets that the DC Universe is made up of. Therefore, this should be present in a Green Lantern game and not ignored.

The hero’s world is so huge that it creates unlimited possibilities for video game projects. Imagining what a grade-A art direction group could achieve on a Green Lantern game can be both mind-boggling and mouth-watering. Sky is the limit in the literal sense of the word. It would be a big waste of potential to just stick to the film or comic license.

The Green Lantern’s most vital tool is his imagination, though the ring is quite important as well. Whatever they desire becomes a reality and this should be shown by a game on this subject. This is certainly a difficult job, but if the game does not give unlimited options to the gamers for ring constructs, this might as well be considered as a failure, as seen by a majority of this super hero’s fans.


Heroes Of The Storm

Characters

The game offers a wide array of playable characters for completing your team of five. Generally, there are four types in which you can choose from:

  • Assassin – can inflict heavy damages on vulnerable enemies, but may be held back by its susceptibility to enemy attacks as well
  • Warrior – resilient to attacks, warriors are capable of taking on waves of enemy minions
  • Support – these types can reverse tables for any team through healing and giving out added abilities to allies
  • Specialist – whether it is to act as the team’s commander or siege, their specific expertise may come in handy in developing the overall force of your team

The right set of heroes is one of the key elements of surviving Heroes of the Storm. But it doesn’t end with customizing your team’s abilities. Here are a few tips as to how to effectively maneuver your hero:

  • Avail of the “try” feature – To get an initial feel as to a hero’s stats, the game allows players a free trial of using it for a pseudo-combat. This minimizes the risk of regretting the gold you spent on someone not really compatible for your strategies.
  • Raise the levels of as many heroes as possible – A common mistake of gamers is focusing on one character alone. At minimum, try to level up every hero you have available to level 5. This unlocks key abilities and can also help you tailor-fit team composition to your enemies’ weaknesses.
  • Practice new techniques – Before immediately trying out that strategy you’re itching to use, test it first through a practice or co-op game. It wouldn’t hurt to make sure you won’t screw things up in an actual match.

Game Play

Although there are similarities, Heroes of the Storm has distinct features in contrast of the likes of DOTA and League of Legends. Let’s take a look at some things to remember before jumping into the game:

  • Gaining experience – Your role in the team doesn’t matter, nor does your favorite “last hit” strategy. Every member gains experience in a constant manner as long as all of the lanes are occupied.
  • Team dynamics is a must – Though it may be difficult at first to communicate with fellow newbies during in the beginning, note that this game is all about team work. Communication and building strategies is what will set you apart from other players.
  • Battlefields greatly differ – The game features unique arenas, but they all have one thing in common – there exists a key event that is vital to win against the enemy team. For instance, one requires you to pay gold to a pirate captain for him to charge his ship’s cannons against the enemy lines.

 


Mad Games Tycoon

In a few short sentences, you start your game producer career in an old garage. You hire people to help you on your adventure. On my first try I went bankrupt and on my second try I became a millionaire so the game is easy to learn. You just need to check and use every feature you see.

The core gameplay is fun and satisfying, but in my opinion, some changes and additions should be applied to make the game more realistic and even more fun. I don’t want to be misunderstood, I don’t think a game should be %100 realistic. But as this game is about running a company, I look for a bit more reality. I really want to feel that ambiance! “Graphics” is not really important for me in such a game, “gameplay” is the most important. I would play even text-based if I liked “game depth” and “functions”. A game like this should target “core-gamers”, not “casual-gamers”. You will soon understand why I put these words in quotes.

Well, let’s take a quick look at Mad Games Tycoon’s features.

I skip character and company creation part. As soon as you start the game you need to create your development room and start the action. I am not going to talk about decoration of your office because, unfortunately, this feature is just basic, you just put what your employees need and that is all. You can’t decorate how you like, there are not so many choices, you can’t even turn the objects.

Don’t miss contract businesses. At my first steps I tried to get every contract business I found, these contract businesses help a lot when you have just begun.

Hiring employees is a must. You need employees to complete tasks faster, you need employees to be able to do more tasks, you need employees for different departments but be careful about their salaries and balancing your income and expenses. If you are in debt at the end of the year, you go bankrupt. Game over!

Can you tell what is the most fun thing to do in a game producer tycoon game? Producing games! Naturally the most potential and usual thing to do in a game focused on producing games! But what are the details? What makes Mad Games Tycoon special?

Well, you choose a name, genre (you unlock sub-genre feature when you progress a bit or you need to start with a specific country to be able to use this feature from the beginning), topic, and engine for your game. At first you can produce just retail games, but after you make some progress you are able to produce MMO games as well. You can also buy a movie license for your game to make it more appealing. After you are finished making your game you pick a publisher company. These are all known companies whose names are different with a letter or so! You can publish your own game, but not in the early stage of your career.

While picking features of your game there is something you need to be careful about. You need to focus on trend genre & topic combination. This is shown at the right upper corner of the screen. The game provides you with different combinations of genres and topics with different periods of time. Some combinations last longer than the others; as far as I have seen this is completely random. If you produce a trendy game combination at the right time, you are awarded nicely by your fans.

Focusing on trend genre & topic combination is important, of course, but this is not the only important feature in Mad Games Tycoon. You also need to buy movie licenses to sell more! A “Jack Bond 007: A Bad View” license for your espionage game, for instance. Or you can buy “Majority Report” for your sci-fi game! Maybe you should try the movie “Warluck” for your “Orcs” or “Dungeons” themed game?

Training your employees is vital, they gain experience points completing tasks, but training is the real deal if you really want your employees to be more effective at given tasks. Do I need to tell they demand more salary when they are trained? Of course, they do just like in the real world so be careful about your investment in your employees. For example, don’t give them graphics or sound effects course, if you plan to keep them in customer service department that you need to keep your fans happy.

In fact, this is something critical developers should really take a look at, people can’t be perfectly effective at all skill branches given in this game. Certain skill trains should be blocked for certain employees, this way players will find a way to learn how to choose and organize their staff, give them more proper tasks instead of blindly training them until %100 at all skills and giving them a job in the customer service department for 7000 USD / month! I had enough money to do this, but this is very boring and not very realistic.

Hold shares! I noticed this in the last stages of the game so I am not sure when this feature becomes available and how it can help at earlier stages. I however, can say that it didn’t help me too much when my balance had 7 figures.

Don’t ever forget that you are in a competition with all other companies in the market, you need to plan your steps carefully if you don’t want to stay behind!


Gaming Coins

Try Out The Challenges

The challenges are really easy to play and you get the chance to get lots of coins at once. There are various challenges in the level. You have to play them to earn the virtual credits. The more challenges you will play, there will more chances that you can win the match. The degree of challenge change as you crosses the levels.

Complete The Sets

There are various sets in each of the levels of the game. They are not complicated and anyone can play them to earn the virtual currencies. There are various sets in the game and they allow collecting credits and improving the rank in the game.

Sell The Badges

Each of the players wins badges when he plays well in the game. If you want instant coins, you can sell the badges like silver, gold, and platinum at the auction house or to other players to get the credits.

These are the ways of getting the virtual credits while playing the game. Apart from these, you can choose the reputed online sites to buy the coins. There are many websites that help in improving the ranks in the game. The player has to buy the coins in exchange for real money. The transaction is safe and there is no third-party in the middle. Thus, from the above text, it is clear that there are lots of ways to collect virtual credits.


Shadow of Mordor

For you Lord of the Rings fans out there, Shadow of Modor‘s story could be considered pseudo-canon. Obviously, J.R.R. Tolkien didn’t write this stuff himself, but the team at Monolith Productions did make the effort to collaborate with Middle-earth Productions, as well as the director of the Lord of the Rings and Hobbit films, Peter Jackson, to make sure that game’s events aligned with the existing Middle-earth time lines and lore. This should ensure that there’s nothing in the story or its developments that will enrage purist fanboys, and since it’s plot is ancillary to the events of the books and films, the game is accessible to everybody even if you don’t know what a Frodo is. As far as story quality goes, the script has its moments, but is ultimately pretty average in my opinion. This is a shame since head writer Christian Cantamessa is also responsible for one of my favorite video game tales of all time in Red Dead Redemption. With overused tropes like revenge and amnesia, and a somewhat muddled introduction and walkthrough, it regrettably wasn’t Shadow of Mordor‘s story that hooked me. Instead, it was the game play.

It’s very clear from the outset that Shadow of Mordor takes its cues from other popular third person action-adventure games, especially the Assassin’s Creed series and the Batman games that have come out of Rocksteady Studios these last few years. Talion climbs watch towers and stalks his orc prey with the stealthy surety of any white-hooded initiate, and with similar ease. Combat is a bit more challenging. If they want to survive, players will have to make use of their combo meters and finisher abilities in a similar fashion as the takedown system from the Arkham games. Luckily the combat is just as fluid, and within a couple short play sessions, you’ll have Talion jumping over enemies’ shields, dodging arrows and spears, performing stealth finishers, and seamlessly counterattacking. Even with all of these abilities at your disposal however, it is easy to be overwhelmed by a crowd. Stealth is sometimes the smarter option. Engaging even a single orc in open combat can quickly spiral out of control if a nearby Captain comes to his aid, or a passing patrol sees you and raises the alarm.

While Talion’s fighting style may resemble the Dark Knight’s, his ethos on the sanctity of life does not. In fact, Shadow of Mordor is arguably more violent than the Hobbit and Lord of the Rings films. Some of Talion’s executions are especially gory, with decapitations being common sights. Depending on your skills, one stealth execution ability allows you assassinate an orc so thoroughly that it makes other orcs flee the area. To put that into perspective, orcs eat people! Considering that it’s brutal enough to make monsters that eat people run away screaming, it should be no surprise that Shadow of Mordor is intended for mature audiences, and certainly earns its M rating.

While an Arkham/Creed mash-up set in Mordor might seem derivative on its surface, Monolith studios manages to transcend ‘knock off’ status by adding some cool mechanics of their own. One is the ability to gain intel on Talion’s targets before facing them in battle. Shaking down a lower level orc to learn the strengths and weaknesses of their Captain is not only fun, but integral to the player’s survival. Knowing ahead of time that your target is invulnerable to stealth attacks, but susceptible to a single headshot from a bow, will save you a lot of trial and error in the long run.

Don’t think you’re the only one out hunting on this side of the Black Gate either. Some Captains and their bodyguards will stalk Talion as he slays his way across Mordor, and the Uruk Captains will even fight internal power struggles amongst themselves. When a Captain falls, their position isn’t vacant long, as countless others are eager to step into their place. Orcs that win duels amongst themselves, or that manage to kill Talion or survive an encounter with him, will increase in power and likely be promoted to Captain themselves. It’s these types of dynamics, coupled with the tight and fluid (if borrowed) combat and movement mechanics, that make Middle-earth: Shadow of Mordor a standout in its own right. Throw in your usual open world meta objectives like hunting critters and collecting artifacts, and there’s plenty of content to keep you busy aside from the main quest as well.


Action With Free Racing Games

Action play is one of the most popular of choices. This is probably due to the realistic action, great graphics, and realistic sound effects. With new innovations in electronic technology, the visual and auditory replications are more realistic than ever before. This makes playing even more fun and exciting, making the player feel as if they are actually there in person.

There are several different ways to play. Some enjoy going solo, with the only challenge being what they give themselves. Others like to play computer simulated players, with the ability to select levels according to their ability or even selecting a lesser level if they just want to relax with easy play. Still others want the challenge and excitement of group competition, or one-or-one. They like the social interaction, sometimes even engaging in chatting while playing.

There are many types of action games. There are those depicting wars and battles, those for fighting zombies, and racing games. Though the action can get intense, it is still relaxing for some people. It gets their mind off anything except playing, so they are better able to relax. Plus, the intensity can often lead to extra relaxation after it is all over.

There are many different options of play in addition to race car games. There are war depictions, zombie and apocalypse-style ones, and fighting/wrestling ones. There are hundreds to choose from, of different types, so anyone should be able to find one that suits them. Selection depends on whether one wants to play for relaxation or a challenge.

There are free games online, but many choose to go with paid ones in order to get more levels of play and more options for equipment and such. One precaution for getting involved is to be cautious of the budget and not getting so caught up in the moment that more money is spent that is affordable based on the budget. In the heat of the moment, when offered a paid option, it can be tempting to do that when it is really not something that one needs to do.


Play Rummy

The game is generally played by between two and four players but occasionally more. The object of the game is for players to get rid of all their cards through a series of rounds and turns.

A turn consists of two actions:

Picking up a card, and discarding a card at the end of the turn.

A player can either pick up cards from the deck, or pick up the card that was discarded by the previous player. When discarding cards, players will usually choose to discard the card that is of least value to their hand or a high value card in terms of penalty points – the latter being calculated at the end of a game.

On receiving cards in each round, the player needs to decide on their usability in ‘melds’ (‘sets’ and ‘runs’). In order to throw down cards, players must form sets or runs and lay them down in the meld area. One card has to be kept in the hand so as to complete a turn.

Run – at least three consecutive cards from the same suit – a bit like a straight really.

Set – at least three cards, with the same value, from different suits.

When a player has no cards left in their hand – they win the game. The opponents left holding cards are penalised according to the cumulative value of those cards.

Traditional Rummy can end after one or three rounds. Players have two main options – either to gradually lay down melds / sets / runs in order to reduce the risk of being ‘caught’ by an opponent, or attempt to lay down all their melds at once, in a type of win called a ‘hunt’ win.

Variations

Rummy has many variations all over the world. Your country will determine the type of Rummy variation played.

For example, in Europe Rummy is better known as: Ramino, Rummikup, Remi, Kalooki, Chinchon, Okey, Bribas, Romme, Rummy 500 or Rami, depending on which country you are from. In North America the game is known better as: Gin Rummy or Oklahoma Gin. In South America the game is best known as: Burraco, Canasta or Conquian. In Australia and New Zealand, ‘Tonk’ is the popular version. In the Far East, it goes by the name of Mahjong.

Each game will generally have subtle variations on the original Rummy game. Perhaps the best advice is to start with Rummy and go from there.


Present Day Video GAMING

Evolution

These games were once considered to a waste of time and were thought to not have any productive contribution. Parent considered gaming to be a luxury only to be given to children in order to motivate them to study harder and use as a tool for encouragement. However, the present day parent views gaming from a different perspective. Video games, with productive content and platforms, have emerged as informative and constructive today. With various platforms, that actually have the capacity to aid mental development, they are being widely used by instructors and parents in order to help their children with their mental development and growth. Today many genres of video games are available in the market:

  • Educational.
  • Adventure.
  • Action.
  • Dress Up (and other game targeted at girls).
  • Strategy.

Advantages

Besides having positive impacts on children, the activity has positivity attached for the grown-ups as well. Video games involve quick decision making and high levels of situational analysis which aid in bolstering these activities. By playing more video games, a person is able to quicken their decision making skills by improving them as they increase their level of playing games. Video games have also been known to aid in improving hand to eye coordination. This involves a quick situational analysis and decision making, which then enable a gamer/person to make a quick decision and then execute it, thus improving their hand to eye coordination.

Health benefits

The activity of gaming is also good for mental health and depression. The activity acts as a source for letting out anger and piled up emotions. This is primarily due to the fact that video games involve high level of brain engagement and activity. Such high levels of brain activity lead to a person focusing on the virtual world, and reduce his/her action by being engaged in the mentally tiresome activity. These video games can likewise be a social outlet, permitting the individuals who are forlorn an opportunity to get some connection. Online gaming is a major source for offering people to interact with gamers from around the globe and play with or against them. This further aids in improving their coordination and team work skills, which can help them immensely in the real world where such skills are highly demanded and appreciated.


Hero Siege

It is said to be roguelike but doesn’t roguelike mean turn-based? Hero Siege is not turn-based, quite the opposite, it is a fast-paced game. There are some simple RPG elements; you level up when you earn enough experience killing monsters, you gain talent/ability points and spend them however you like when you level up, you can carry an item and you can buy something from hidden shops. It is just the way I like in such a game. I would define Hero Siege as hack and slash.

You choose your class among these; Viking, pyromancer, pirate, redneck, marksman, nomad, samurai and necromancer. Each class has his/her own unique set of skills. And I can say that each class’s skill set reflects the class very well, you really feel you are playing that very class you picked. It doesn’t matter which class you choose, you need to play with only 1 or 2 active skills for a long time until you level up your character a bit. You may find this boring, but I am OK with this as I like passive skills as well. I find it exciting when a passive skill procs! I took a look at all classes and I can say that classes are quite balanced both in terms of killing and surviving. Some rely on his/her nuke while others rely on his/her speed.

Among all these classes, I liked the pirate most. She is fragile, but her skills hurt a lot! Her nuke is AOE (area of effect) and very strong. This way you can clean hordes of monsters quickly. Marksman is also very fast at killing monsters with his turret and heavy crits.

Unfortunately, I don’t intend to give detailed information about classes, but I have a very good reason for this; I don’t want to fill your head with unnecessary words and sentences. Many of those who want to know more about classes would prefer watching a video instead of reading paragraphs. My only aim is to give you a general idea about the game with a short article worth reading.

Hero Siege may seem like a farming-oriented game, but this is the core of such a game, isn’t this? You just hit and kill, use skills and follow their cooldowns, try to survive evading obstacles. This is pretty fun and I can’t complain Hero Siege’s being grindy like this.

You won’t miss that there are Diablo elements in the game. Some monsters are elites with a skill and a bigger health pool. That is not all, some elites and bosses use skills we are familiar with!

The only problem I experienced is that, although I defeated all of the waves until the 15th wave, I still couldn’t unlock the second map. I am not sure if this is as intended or a bug but I am sure about one thing; I am stuck on the first map!