History

TFT, or Team Fight Tactics, is a video game produced by Riot Games. Riot Games is mostly known for their smash hit game for the past 11 years League of Legends. TFT, being only a few years old has become incredibly popular and this essay is to help those who want to start and rank up as soon as possible.

TFT came from a mod called Auto Chess from a game called DOTA2. DOTA2 came from a mod of a game called World of Warcraft III which also spawned League of legends. This makes the second game Riot has taken from a mod of a competitor.

The game resembles that of a scene from Harry Potter where they are playing chess with pieces that move on their own.

Boosting in TFT

If you play team fight tactics you have most likely heard about the term called boosting. TFT boosting is a way to get a higher rank level in the game. You can achieve a higher rank by purchasing the boosting service which is being offered by many professional players.

Gameplay

First, the game starts in something called the carousel. Just like a real carousel TFT’s carousel goes around and around but instead of horses there are champions and every champ is holding an Item component. An item or item component and a champ can be separated when the champion is sold.

There are 58 champions in the game and they are all sorted in various ways. The champions possess passives that activate when you gather other champions with the same passive depending on the demands of that passive. The passive then attributes the champions in question special abilities or additional stats. Most of the champs in TFT possess two passives but there are a few with three. Champs with three passives are very useful when trying to create a strong team.

TFT has had 4 sets since the game was introduced. Each set represents a different group of champions, passives, items, and rules. We are currently in set 4. Here is a list of passives that are available in set 4: Cultist, Divine, Dusk, Elderwood, Enlightened, Exile, Fortune, Moonlight, Ninja, The Boss, Tormented, Warlord, Adept, Assassin, Brawler, Dazzler, Duelist, Emperor, Hunter, Keeper, Mage, Mystic, Shade, Sharpshooter and Vanguard.

TFT boosting

It’s best not to let yourself get overwhelmed with the amount of information I’m sure with just a few games you’ll understand everything.

Let’s take Warlords as an example and try to explain the passive and how to build the team for simplicity.

The Champions that have the Warlord passive are Nidalee, GarenJarvan, VI, Katarina, Xin Zhao, and Azir.

Each champion costs gold to use and there are Five cost tiers. Garen and Nidalee cost one gold, Vi and Jarvan cost 2, Katarina and Xin Zhao cost 3 gold and Azir costs five gold.

Gold

Gold is earned in many ways; we will go over the main ways in which players can get gold.

The first way to gain money is to wait for a turn. At the end of every turn, you will gain five gold but for each ten gold, you have up to fifty gold you accrue interest of one gold coin per ten gold. Let’s say you have 50 gold so that means at the end of the turn you get 10 gold. That’s 5 gold for the end of turn and an additional 5 gold for the interest which means you want to save up to 50 gold as much as possible.

The second way to earn gold is to sell the champs you have on your sideline or board for the gold you bought it for. Let’s say you bought Garen for one gold but you change your mind then all you have to do is drag him to the store from where you fought him and get your money back.

The third way is to win streaks or losing streaks. If you win two to four times in a row you get an additional one gold, for five to seven wins in a row you get a 2 gold reward, and for a winning streak of eight-plus, you get a 3 gold reward. Los streaks are a bit different. For having a loose streak of three to four games you are awarded one additional gold, for a losing streak of five to six games you are awarded an additional 2 gold award, and finally, for loose stress of seven or more, you are awarded an additional 3 gold.

All Champions on the first carousel are one cost champions and they all hold one item component. You and the other seven players fight over who gets what in the carousel. Everyone is placed behind their force field and released at the same time as the champions are placed in a smaller circle spinning clockwise very slowly. Depending on your strategy you must fight and beat out the others for the champion or item component you would like.

Items

Item components are important. It takes two-item components to create one item. There is a total of nine-item components and a total of 72 different items available. Depending on the two items you intend to combine you can get any item.

Here is a list of the item components: B.F. Sword, Recurve Bow, Chain Vest, Negatron Cloak, and Needlessly Large Rod, Tear of the Goddess, Giant’s Belt, Spatula, and Sparring Gloves.

Let’s take the B.F. sword as an example. If you were to combine the B.F. sword with the Chain Vest you’d get a Guardian Angel item. Items have passives and stats that make them superior to item components. Guardian Angel for example can prevent the wearer’s first death putting them in stasis for two seconds returning to life with 400 healths and shed all negative effects.

The way you combined components is by making a champion hold them. Each champion can hold up to three items.

The warlord passive is as follows: Warlords are granted bonus health and spell power and each victorious combat they participate in increases the bonus stats by ten percent and it can stack up to five times.

You need a combination of three Warlords on the field to get the Warlord passive, six to get the upgraded version, and 9 different warlords to unlock its ultimate potential.